Starting with Early Access on February 23rd we are going to switch to a 28-day development cycle and 28-day seasons.
That means that every 28 days we will start a new group of game servers (in different locations of the world) which will run for a bit more than 27 days. At the end of each season we will release the final leaderboards and world maps.
We’ll also include two days per cycle where we are likely (but not guaranteed) to release new game updates. Obviously we will launch hotfixes right-away if those are necessary. All updates that require a game server wipe will happen in between seasons.
Here is the first cycle for season #1:
February 23rd 2017 (Thursday) - 3 PM CET / 6 AM Pacific
Season #1 starts with update 1.0
March 9th 2017 (Thursday)
Mid-season update slot for update 1.0.1 (can be skipped)
March 22nd 2017 (Wednesday) - 8 PM local time
End of Season #1 game worlds with a massive Jailor attack
March 23rd 2017 (Thursday) - 3 PM CET / 6 AM Pacific
Season #2 starts with update 1.1
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