UI Redesign: The new HUD
Re: UI Redesign: The new HUD
New HUD design
Yeees!
Mini map bottom right
Nooo my precious muscle memoory! D;
Just kidding*. I really like the new and clean design. Especially the on-player UI is a tough one to do and I'm interested to try out how the new solution works ingame!

*Any chance we can have moveable elements though!? :p
Re: UI Redesign: The new HUD
What Zerus said in very small font !
The new UI looks nice, really eager to test the buffs and debuffs under your character.
The new UI looks nice, really eager to test the buffs and debuffs under your character.
Re: UI Redesign: The new HUD
Nothing is movable as of yet but i've talked to Marcus and he says that would be possible. Nothing is promised yet but I'll put this on our to-do list before launch - might make it in or not. We still have the unfinished task of making the whole UI moddable so maybe this can be combined. =D
Alex
Alex
Re: UI Redesign: The new HUD
dbltnk wrote:before launch
Do you mean that beta release is coming closer ?!
Are you planing on releasing somekind of a roadmap soon ?
Last edited by LRM on 24 Sep 2016, 11:20, edited 1 time in total.
Re: UI Redesign: The new HUD
LRM wrote:Do you mean that beta release is coming closer ?!
Are you planing on releasing somekind of a roadmap soon ?
Yes. Soon(tm). =D
Re: UI Redesign: The new HUD
Don't necessarily need mods for the UI, actually I'd be against that to keep a competitive spirit. (If you mean moddable as in adding functionality)
I'd just love to be able to adjust the sizes and positions. I.e. my personal muscle memory is "minimap bottom left", so having it bottom right goes against what I'm used to and moving it would make my day so much better.
So basic resizing and moving around is all I need!
I'd just love to be able to adjust the sizes and positions. I.e. my personal muscle memory is "minimap bottom left", so having it bottom right goes against what I'm used to and moving it would make my day so much better.
So basic resizing and moving around is all I need!

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