Search found 52 matches

by Jarmo
19 Apr 2016, 03:30
Forum: General Discussion
Topic: Latency/Rendering/Collision Detection and Being Stuck
Replies: 6
Views: 1979

Latency/Rendering/Collision Detection and Being Stuck

I'm sure this is well known, and I'm not trying to burden you dudes! The NE region of the map is exceptionally buggy in terms of getting stuck on walls. It happens often (probably 3-4 times a play session). I don't know that the problem is related to collision detection necessarily. It seems to happ...
by Jarmo
17 Apr 2016, 18:38
Forum: General Discussion
Topic: Freedom vs Root
Replies: 4
Views: 1738

Re: Freedom vs Root

Awesome. CC Break and Immunity would be nice, then Leather could either deny root or escape, retreat and use Life Drain or some weapon ability/heal for sustain. Right now it's: get rooted, try to cast Freedom, it doesn't proc (a frustrating experience) or fails due to some root reset, and then you a...
by Jarmo
16 Apr 2016, 18:08
Forum: General Discussion
Topic: Freedom vs Root
Replies: 4
Views: 1738

Freedom vs Root

Freedom doesn't appear to work vs root in many cases. Freedom takes a second to cast, and whatever is happening, vs only a root (not a snare/slow) it doens't proc for me when I would expect it to. It does make me quite sad. It also doesn't proc against scythe very well, whether is a similar root pro...
by Jarmo
14 Apr 2016, 07:59
Forum: Character Builds & Spec Groups
Topic: WRUP: What are you playing?
Replies: 4
Views: 3075

Re: WRUP: What are you playing?

Reserved.

Still exploring kits that fits my play-style.
by Jarmo
13 Apr 2016, 16:53
Forum: General Discussion
Topic: Never play this game again
Replies: 17
Views: 5967

Re: Never play this game again

This thread is having suggestions, and I hate giving suggestions... however :D! I feel like the proximity detection on caravan's and meteors is too large personally. I can walk into a quadrant of the map and see like 25% of the overall map area. Because of this, if I were a noob-killer, it would be ...
by Jarmo
13 Apr 2016, 16:38
Forum: General Discussion
Topic: Ability/Pattern Chain Mechanic
Replies: 11
Views: 2333

Re: Ability/Pattern Chain Mechanic

An open and loose suggestion: for the self-cc preempt or self-cc release, perhaps if you self-cc (stun, slow, root) you have to live with 2-3 seconds of the ability you casted on yourself before you could cast Freedom or some other ability. This would increase the risk. So if someone else cc's you, ...
by Jarmo
13 Apr 2016, 02:09
Forum: General Discussion
Topic: Ability/Pattern Chain Mechanic
Replies: 11
Views: 2333

Ability/Pattern Chain Mechanic

Hey guys, TLDR; Self-casted slows/roots/etc can be used to preempt reactive defensive abilities. So I've debated posting this for a couple days, I actually did post it and removed the post twice. The reason I hesitate is I love the mechanic, but I can see how it changes the PVP dynamic. This is prob...
by Jarmo
13 Apr 2016, 01:58
Forum: General Discussion
Topic: Never play this game again
Replies: 17
Views: 5967

Re: Never play this game again

This guy had all the loot on him for two hours of harvesting. He had leather, wood, pigments, everything. He didn't bank in 2 hours.
by Jarmo
11 Apr 2016, 16:58
Forum: General Discussion
Topic: Never play this game again
Replies: 17
Views: 5967

Re: Never play this game again

For the record on this one, the guy that looted him was another newer player. I grabbed maybe a small pinch of leather as a kind gesture and res'd him.

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