Search found 195 matches

by zerus
26 Oct 2016, 21:37
Forum: General Discussion
Topic: Feedback
Replies: 25
Views: 13837

Re: Feedback

After hunting for some skill patterns, I noticed that while the camps look a lot nicer, the objects surrounding them feel like they have completely random colliders. Small flowers block my path just as much as the trees, and I can't run over the tracks and so on. It wouldn't be that problematic, but...
by zerus
26 Oct 2016, 12:17
Forum: General Discussion
Topic: World Map Design
Replies: 17
Views: 9286

Re: World Map Design

dbltnk wrote:
zerus wrote:Technically no settlement restricts PvP. If you can get in, you can attack anyone.

Well, ignoring some recent bugs, you should generally not be able to get inside someone's walls if they don't make mistakes. =D

You'd be surprised how many people open the door without looking back!
by zerus
26 Oct 2016, 11:45
Forum: General Discussion
Topic: World Map Design
Replies: 17
Views: 9286

Re: World Map Design

Technically no settlement restricts PvP. If you can get in, you can attack anyone. I think that with the current design of the map, the desert zone will always be chaotic and stressful for new players trying to settle in there. Considering the low amount of buildings you can get there it's not reall...
by zerus
26 Oct 2016, 00:44
Forum: General Discussion
Topic: I was looking into buying this. just had a few questions.
Replies: 1
Views: 1763

Re: I was looking into buying this. just had a few questions.

Right now there is the "Supporter Alpha" where technically only the supporters get to play, to try out new features, give feedback etc. Naturally this results in a low population. So not enough to have multiple clans in fights each day - people are busy trying out stuff, giving feedback(he...
by zerus
24 Oct 2016, 18:55
Forum: General Discussion
Topic: Feedback
Replies: 25
Views: 13837

Re: Feedback

Camera lock: Understood and noted. Blockers: Noted. UI scaling: Noted. - When the debuff from preperation runs out and the buff becomes active, it cancels out sneak attack. (Or is this intended?) What do you mean by it cancels it out? Sneak attack just stops (I'm being revealed and gain no further ...
by zerus
24 Oct 2016, 18:21
Forum: General Discussion
Topic: Feedback
Replies: 25
Views: 13837

Re: Feedback

UI bug: Noted. What does "locks the camera in place" mean? EQ only roots your character but cam movement should still follow the mouse. Sorry, I phrased that terribly. I meant that when someone else casts EQ (in this case Snatchers) and you keep moving, the camera locks in place and shake...
by zerus
24 Oct 2016, 15:59
Forum: General Discussion
Topic: Feedback
Replies: 25
Views: 13837

Re: Feedback

I've also came across an invisible Snatcher on the road that revealed once I attacked it. Was right behind the jungle-to-jungle bridge. Small UI bug: - when text begins to overflow in chat and you hover over it with your mouse, you can continue to scroll Other: -earthquake locks the camera in place ...
by zerus
24 Oct 2016, 13:26
Forum: General Discussion
Topic: World Map Design
Replies: 17
Views: 9286

Re: World Map Design

Sounds like a great idea for a contest! I'd be up and I'm pretty sure you'll find many more interested when one of the public alpha tests is running!
by zerus
24 Oct 2016, 10:55
Forum: General Discussion
Topic: World Map Design
Replies: 17
Views: 9286

Re: World Map Design

Those are map unlocks. When a server starts right now, only the desert is available. You can then donate resources to the borders to unlock them. Finished just means that the server already unlocked this area.
by zerus
24 Oct 2016, 01:15
Forum: News and Announcements
Topic: Patch Notes: 0.43 Alpha || October 17th 2016
Replies: 21
Views: 20141

Re: Patch Notes: Alpha 43 || October 17th 2016

zerus wrote:
Roads are now guaranteed to be free of any objects that might have blocked them before

I'll believe it when I see it ;)


Small update:

https://abload.de/img/screenshot_2016-10-24uyby0.png

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